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Public numbers

Stats

Every figure below comes from the CraftDex API and nothing is rounded for effect. The page pings the endpoint once a minute and holds the last good response in between.

Connectingstats connecting
Servers
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Discord servers with CraftDex installed and a round channel set.

Players
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Accounts with saved progress, counted once across every server.

Rounds played
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Drops spawned since launch, claimed or expired.

Emeralds held
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The whole economy, sitting in player balances right now.

The race

Two rates that say whether rounds are being played or ignored.

How many drops get claimed before they expire?

Rounds won as a share of rounds spawned.

How many guesses land on the right answer?

Rounds won as a share of all guesses submitted.

Per player

Totals divided by the player count, so server size does not hide the shape.

Items in the average inventoryTotal collected divided by the players
Emeralds per playerTotal balance divided by players
Rounds per serverRounds spawned divided by installed servers

The catalog

What CraftDex can drop, and how much of it players have actually seen.

How much of the catalog is in the drop rotation?

Enabled round items as a share of the full catalog.

Items in the catalog
Items in the round poolEverything CraftDex is currently allowed to spawn
First-time findsDistinct discoveries across all players, so it is not capped by catalog size
Items collected in totalEvery copy sitting in an inventory, duplicates included

Rates on this page are computed from the raw counters the API returns, not reported by it. CraftDex is not affiliated with Mojang Studios, Microsoft, or Minecraft.