Public numbers
Stats
Every figure below comes from the CraftDex API and nothing is rounded for effect. The page pings the endpoint once a minute and holds the last good response in between.
- Servers
- Loading
- Players
- Loading
- Rounds played
- Loading
- Emeralds held
- Loading
Discord servers with CraftDex installed and a round channel set.
Accounts with saved progress, counted once across every server.
Drops spawned since launch, claimed or expired.
The whole economy, sitting in player balances right now.
The race
Two rates that say whether rounds are being played or ignored.
Rounds won as a share of rounds spawned.
Rounds won as a share of all guesses submitted.
Per player
Totals divided by the player count, so server size does not hide the shape.
- Items in the average inventoryTotal collected divided by the players
- Emeralds per playerTotal balance divided by players
- Rounds per serverRounds spawned divided by installed servers
The catalog
What CraftDex can drop, and how much of it players have actually seen.
Enabled round items as a share of the full catalog.
- Items in the catalog
- Items in the round poolEverything CraftDex is currently allowed to spawn
- First-time findsDistinct discoveries across all players, so it is not capped by catalog size
- Items collected in totalEvery copy sitting in an inventory, duplicates included
Rates on this page are computed from the raw counters the API returns, not reported by it. CraftDex is not affiliated with Mojang Studios, Microsoft, or Minecraft.